The Force Unleashed . . . more like ‘The Force Mildly Contained’
At least that’s how EGM feels about the latest Force thumping game from Lucas Arts.
That sound you hear is my expectation for the game fizzling out.
Three different reviewers put in their input, two gave it a C and one gave it a B-. They all seamed a bit miffed about the fact that soon after begining the game you encounter enemies that can block your force powers. Which seams like a valid game play idea (dont want to make the game TOO easy) . . . but aparently they didnt like the way the designers did it (as it seamed to make the game frustriating).
For a game about having awesome force powers, the fact that they are pretty much negated after the first few levels is kind of lame. I’m sure the designers decided to give the enemies ‘energy shields’ that block your force powers so that you’de have to use the environment more and think things through a bit . . . but none of the other three reviews I’ve read so far feels that this is what happenned.
One reviewer said that the levels were so big, that you just end up wishing they would end allready.
Andrew P. (of EGM) said that when you encounter waves of enemies that negate your different powers, they gang up on you and hit you when you’re down . . . “forcing you to run for the nearest hiding place until your force meter recharges. ” “Some frearsome Sith I turned out to be” he stated.
I’ll porbably end up getting this game anyways, as I am in need of something to fill the hour and a half time in the evening when I dont have anything to do and dont want to watch TV . . . but it makes me sad that several reviews allready find this game average at best. Usually if a particular media outlet decides to give a game a good review, the developer might allow them to break the ‘media blackout’ early and publish their score . . . since all the scores are average . . . the chance of a better score poping up is slim.
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